Post by Morgan on Jul 6, 2018 6:08:57 GMT
Name Pseudonym: Clover Hayes Irl Name: John Reid Race Elven Class Mage Level 1 Fame 0 _____________________ | Abilities Racial Elves can dodge 4 times, but the first dodge causes damage taken the next round to be one power level higher. Class Mass Cast: The first ability used to buff allies or debuff an enemy can be used on two targets simultaneously with one action. Epic None Strong Lucky Charm: Once per combat, Clover imbues an item in sight with Luck, all damage dealt towards the person holding the Lucky Charm is one power level weaker. If an epic level attack lands the Luck sours, removing the luck effect and causing all damage Clover takes for the next 4 rounds to be one power level stronger. Moderate Dancing Lights: With a snap of her fingers, Clover summons a fantastic display of lights that deal (Moderate) Bright damage to anyone who targets her. Lasts 2 rounds, reusable 4 rounds after cast. Trickster's Boon: With a wink, Clover grants a boon to a player of her choosing, this boon boosts the power level of next (Light) or (Weak) effect by one power level. Light Cheshire Smile: Clover can smile unnervingly at any one person, dealing either (Bright) damage (from the shiny teeth) or (Dark) damage (from the frankly disturbing smile) either way it deals (Light) damage. Healing Thread: Clover can connect this thread to another person, and when either connected person heals the other person also heals up to (Light) health. Cure Light Wounds: Heals with a (Light) power level. Weak Moonshine: Clover can manifest a dimly glowing orb, this provides decent enough light, but prolonged exposure causes Lunar Sickness, a disease indistinguishable from drunkenness. Magehome: Clover can manifest a small and fragile tent, inside is a sleeping roll and a small floor desk. It's better than sleeping outside. | Username _Cloverfield_ Profession Tailor Role Support Guild None Reputation Meindal: 0 _____________________ |
Appearance Clover is a 5"9' woman with long red hair braided neatly along the sides of her head. Her skin is nearly paper white with freckles bridging across the top of her nose. Clover's face is near constantly smiling, and her green eyes seem to shine with enthusiasm. Clover is constantly moving, seemingly bursting with boundless energy. She is not tall, but her thin frame makes her seem taller than she really is. The large flowing cloaks she wears make it seem almost elegant if it weren't for her complete and total lack of gravitas. Clover can constantly be seen attempting to figure out how real needlework, works. In the game, all you did was make a texture and upload it for approval by the mods. Now sewing is real, and the embroidery she cherished as a character required real work, skill, and effort. | Personality Clover Hayes' name in real life is James Reid, a shockingly boring person many have compared to such household staples as hummus, or plain Wheaties. Prior to being sucked into the game James' only outlet for the mundanity and depressive stupor forced onto him by his thankless day job was Crimson Dawn Online, where he played as an excitable enthusiastic woman. Upon finding themselves stranded and trapped in the game James resolved to hide their real-world identity; instead conforming to the person they claimed to be when he was just playing the game. Clover acts as enthusiastic and optimistic as her character was. In some private moments, she can be quite somber, an afterimage of what James' life was before coming into this game world. |
Equipped Items:
Glove of Riposte: |Left Hand| When Clover is about to receive (Moderate) or lower damage she can instead use her glove to Riposte, which provides (Moderate) defense and delivers equivalent damage back at the aggressor, reusable 4 rounds after cast. The gloves are dark green, stitched with golden thread, embroidered on the back of the glove is a 4 leaf clover.
Glove of Holding: |Right Hand| This glove allows any (up to three) spells cast by the wearer to be stored inside the glove, where they can be released as one volley with one action. The gloves are dark green, stitched with golden thread, embroidered on the back of the glove is an upright horseshoe.
Cloak: A green wool cloak stitched together with gold string. Mundane mess never seems to stick to it.
Basic Cloths: They're not really visible worn under the cloak, black wool shirt, sturdy black pants.
Backpack (Up to 10 Items):
Sewing Kit: Holds miscellaneous needles and different colored threads, don't grab too hard, it's pokey.
Locomotion Potion of Relocation (x3): Drink one of these babies and you'll get to the last town you were in, right now, guaranteed.
Handkerchiefs (x20): Clover doesn't know why she has so many.
Stones of Speaking: A set of 4 stones that allow telekinetic communication between those wearing them. You just pop it right into your ear.
Banked Items (Unlimited):
A large store of different fabrics, each dyed a different color. Never seems to have exactly what you need.