Post by differentRealm on Jul 16, 2018 16:21:50 GMT
A young man whose bond with his Slime Friend is unbreakable. However, his idle village life changed when he began to notice something odd about the adventurers and the forbidden dungeon...
Name: Addison Stroll
Username: N/A
Race: Human
Class: NPC
Role: N/A
Profession: Tailoring
Languages:
Human Language - Fluent
Wolven Language - Fluent
Level: 1
Age: 18
Abilities:
Equipped Items:
Backpack (Up to 10 Items):
1) 5x Permapples (Weak): Apples that never rot and are always ripe. Perfect for long journeys.
2) 3x Healing Balm (Light): Lotion that heals one Moderate wound. Still works if ingested, though tastes horrible.
3) Camping Set: A set that contains a large waterproof tent, sleeping bag, mosquito net, small hammer and pegs in a neat set.
4) Survival Knife (Light): A knife designed to help in the wilderness. Deals Light Physical damage.
5) Rope – 50 feet of sturdy rope.
6) Spark Wand (Weak) – A wand used to ignite fires. Deals Weak Fire damage.
7) Outdoor Cooking Set – Contains a metal stand, pot, metal kettle and various cooking supplies in a neat set.
8) 3x Antidote (Light) – An antidote to cure Light power level poisons, mainly to cure Talem's toxicity.
Banked Items (Unlimited):
Reputation:
-Meindal: 5
Fame: 2
Guild: None
History: Ever since he was a young boy, Addison was warned away from journeying beyond the limits of the village. He was taught that the village of Meindal was a safe haven, a blessing, among the wilderness. However his natural curiosity often gained the better of him. Venturing out of town to the forests beyond, he couldn't help but explore the edges of his bubble of safety.
It was during one of these travels that Addison met a rare and elusive Metal Slime. Though the creature quickly ran, as per its nature, Addison was captivated by the silvery streak darting into safety. Over the weeks, he slowly befriended the Slime with food and patience. From there, the two became inseparable during Addison's trips to the forest, each protecting each other from the dangers. The metal slime even eventually braved journeys back into the village. Though his parents were shocked, they could not help but be thankful that he made a powerful friend and protector.
Now barely a young man, Addison and Talem the Metal Slime have an unbreakable bond. After exploring the forests, the two have developed a unique fighting style. Addison can even activate several mysterious properties in his friend beyond their natural capabilities. An amateur tailor mainly focused in unique charms, he's happy to create Slime Badges for those with the money and materials.
In Crimson Dawn Online, his main claim to fame was the NPC who crafted the Slime Badge set and other Slime-related equipment. Though completely optional and often picked for their cute designs over serious equipment, those that liked fun equipment options tend to find themselves by Addison's place when he's not out exploring. In reality, however, Addison's curiosity recently directed itself as to why villagers like him are incapable of journeying to the dungeon alone. Furthermore, strange adventurers have been showing up who can easily traverse into the Dungeon and speak in strange ways. His curiosity captured again, Addison is keen to investigate these odd people and find out their secrets with Talem by his side.
Name: Addison Stroll
Username: N/A
Race: Human
Class: NPC
Role: N/A
Profession: Tailoring
Languages:
Human Language - Fluent
Wolven Language - Fluent
Level: 1
Age: 18
Abilities:
- Ricochet Bounce – Addison can angle his shots so they bounce between enemies. However, each hit after the first lowers its power level by one. Ricochet Bounce ends after it hits Weak.
- Bismuth Slime – Addison can add elements to his trusty slime friend's damage using special charms.
Addison selects one Slime Badge and adds its element to Talem's attacks. Damage is equal to the Slime Badge's power level (capping at Moderate). Only one Slime Badge can be added at a time, though elements can be changed to another Slime Badge or turned off as an action. - Mercury Slime (Light) – By spending an action, Addison can activate a dangerous Poisonous quality in Talem for one round. Enemies that take a wound from Talem while this ability is active are Poisoned and take one Light wound at the end of their turn for three turns.
- Charm Slime (Moderate) – Once per combat, Addison can turn Talem's adorableness into a weapon. Enemies hit by Talem in this state take no damage but are Charmed and will attack those that attack Addison, including their previous allies, for three turns. Direct damage from Talem or Addison on a Charmed target will cancel this effect early. Cannot be used with Mercury Slime or Bismuth Slime active. This is a Moderate Charm and Mind Control effect With Player Permission in PvP areas.
- Slime Friend – Addison has a natural kinship with slimes. Unintelligent or animal-level intelligence slimes will not attack Addison without being attacked first and are naturally more friendly towards him (With Player Permission against player-owned or controlled slimes).
Equipped Items:
- Talem the Metal Slime (Moderate): {People said slimes were harmless. You proved them wrong.} Addison's trusted friend and weapon. Its high defence means it takes no damage from being smacked around like a large, bouncy ball of death into Addison's enemies. Unlike a ball, it willingly comes back to you after you kick it. Deals Moderate Physical damage.
- Fire Slime Badge (Moderate): {A metal badge of a Fire Slime.} Gives the wielder Moderate protection from Fire damage. Helps keep the wearer cool in hot environments too.
- Ice Slime Badge (Moderate): {A metal badge of an Ice Slime.} Gives the wielder Moderate protection from Ice damage. Helps keep the wearer warm in cold environments too.
- Adventurer's Armour (Light): {Armour made to explore the world.} Gives Light Physical Defence and Light Magical Defence.
Backpack (Up to 10 Items):
1) 5x Permapples (Weak): Apples that never rot and are always ripe. Perfect for long journeys.
2) 3x Healing Balm (Light): Lotion that heals one Moderate wound. Still works if ingested, though tastes horrible.
3) Camping Set: A set that contains a large waterproof tent, sleeping bag, mosquito net, small hammer and pegs in a neat set.
4) Survival Knife (Light): A knife designed to help in the wilderness. Deals Light Physical damage.
5) Rope – 50 feet of sturdy rope.
6) Spark Wand (Weak) – A wand used to ignite fires. Deals Weak Fire damage.
7) Outdoor Cooking Set – Contains a metal stand, pot, metal kettle and various cooking supplies in a neat set.
8) 3x Antidote (Light) – An antidote to cure Light power level poisons, mainly to cure Talem's toxicity.
Banked Items (Unlimited):
- 10x Metal Pieces - Metal scrap used to make Slime Badges.
- Pet: Blood Ooze - 100g - This bubbling ooze of blood follows loyally. Although it's not much to look at it, it eagerly awaits the ability to heal its master. Once per thread, it can heal a Light wound by oozing over it.
- Mount: Lava Cerberus - 500g - This giant hound is hot to the touch, its skin mottled and glowing like hot lava. Each of the hound's three heads have glowing red eyes and a mouth full of dangerous looking teeth.
- Mount: Cloud Serpent - 500g - This long serpentine-dragon has scales that make it look like a shimmering cloud in the sky. It flies in an undulating motion and its roar can be heard from quite far away.
Reputation:
-Meindal: 5
Fame: 2
Guild: None
History: Ever since he was a young boy, Addison was warned away from journeying beyond the limits of the village. He was taught that the village of Meindal was a safe haven, a blessing, among the wilderness. However his natural curiosity often gained the better of him. Venturing out of town to the forests beyond, he couldn't help but explore the edges of his bubble of safety.
It was during one of these travels that Addison met a rare and elusive Metal Slime. Though the creature quickly ran, as per its nature, Addison was captivated by the silvery streak darting into safety. Over the weeks, he slowly befriended the Slime with food and patience. From there, the two became inseparable during Addison's trips to the forest, each protecting each other from the dangers. The metal slime even eventually braved journeys back into the village. Though his parents were shocked, they could not help but be thankful that he made a powerful friend and protector.
Now barely a young man, Addison and Talem the Metal Slime have an unbreakable bond. After exploring the forests, the two have developed a unique fighting style. Addison can even activate several mysterious properties in his friend beyond their natural capabilities. An amateur tailor mainly focused in unique charms, he's happy to create Slime Badges for those with the money and materials.
In Crimson Dawn Online, his main claim to fame was the NPC who crafted the Slime Badge set and other Slime-related equipment. Though completely optional and often picked for their cute designs over serious equipment, those that liked fun equipment options tend to find themselves by Addison's place when he's not out exploring. In reality, however, Addison's curiosity recently directed itself as to why villagers like him are incapable of journeying to the dungeon alone. Furthermore, strange adventurers have been showing up who can easily traverse into the Dungeon and speak in strange ways. His curiosity captured again, Addison is keen to investigate these odd people and find out their secrets with Talem by his side.