Post by Dapperdan on Jul 27, 2018 6:39:05 GMT
Name: Liam Baker
Username:Ulfthegn_Gravelhead
Race: Dwarf
Class: Summoner
Role: Tank
Profession: Armorsmithing
Languages:
(Dwarven) - Fluent
(Human) - Fluent
Level: 1
Abilities:
Racial Bonus:
Once per combat, may treat an attack that strikes you as one power level lower. (Light becomes Weak, Moderate becomes Light, etc. Weak is completely negated.)
Racial Drawback: One less dodge (bring your base total to 2 dodges a combat.)
Role
Magical Shielding: The first Light or weaker attack against a summoned creature or on someone wearing conjured items in a combat is ignored.
Strong
Galmi of Vestrið (Ves-ti-fif): Summons a large earthen Golem. These golems are made to be damage resistant, receiving damage 1 Power Level lower. Can deal Moderate damage. Equipped with the Tower Shield of Aegis.
Moderate
Gargoyles of Styrkur: Summons a Gargoyle that deals Moderate damage, has the ability to spread its wings to protect a player, absorbing damage that that player would have received. Equipped with the Tower Shield of Aegis.
Flying... Stones?: Summons a storm of stones that hover around a target, lowering any Moderate, or weaker attack received by one Power Level.
Light
Variable Material: (Passive) Summoned creatures are infused with Earth, Metal, or Nature energy. Dealing damage with the corresponding type, and taking damage consistent with the elemental energy.
Rough Terrain: Creates uneven terrain around an enemy’s feet, forcing them to spend an action to navigate without falling.
Weak
Quick Collector This ability allows Ulfthegn to collect soil samples into vials wherever he is within mere seconds.
Toff's Tent: Makes a small "tent" made of surrounding materials (Often rock), but hey at least you're not getting rained on
Equipped Items:
Neo-Neolithic Shovel: Shovel/Pickaxe combination that can deal Moderate damage, Ulfthegn can also use his shovel to throw soil into one of his enemies eyes, dealing Light damage and blinding them for 1 turn, giving them a 1/6th chance of hitting their target, cooldown of 4 turns. It is quite sharp, and could be used to dig a hole pretty much anywhere, for a grave after Ulfthegn kills his enemies, or just for moving stone or dirt.
Tower Shield of Aegis: x3 A large shield that provides Light defense, which can, with an action, activate the ability ”Aegis's punishment” Which makes it so enemies must attack a holder of these shields, or suffer Moderate Earth, Nature, or Metal damage, based on user’s choice. Cooldown of 4 turns.
Wrought Iron Armor: Well made iron armor that provides Moderate defense.
Backpack (Up to 10 Items):
Soil Vials x50: About half of these vials contain dirt from various parts of Tellacene, the rest are empty and just waiting to be filled. Loose in the bag, they create an almost constant sound of glass hitting glass when moved.
Escape Rope x2: Climbing this rope somehow brings you back to the town you were in most recently… How? No one knows.
Soil Test Kit: Used to examine soil, what else would it be used for?
Large Jug of Dwarven Mead: For fun times, ya know?
Banked Items (Unlimited):
Differing Stones x30: Different types of rock, ethically sourced.
Various Mounds of Dirt: Virtually every type of soil you can imagine can be found somewhere in these mounds.
Reputation: 0
-Meindal: 0
Fame: 0
Guild: None
Appearance: Ulfthegn is a 4’3” male Dwarf with black shaggy hair and a long, but not absurdly long, beard. His eyes are brown and larger than normal. All his facial features seem closer together because of the intruding beard. His nose fits squarely in the middle of his face and could only be described as slightly bulbus.
Constantly goes around collecting samples of soil, and rock, adding to his already large collection.
Personality: Ulfthegn finds the different types of soil and stone fascinating, and spends plenty of time examining the new soils found in Tellacene. He used to spend time on the game forums criticizing different areas for having impossible or unrealistic soil types of Rock constructions. Ulfthegn is like many dwarves, loud and sometimes annoying, and he’s always willing to butt heads with others to proves his point.
Username:Ulfthegn_Gravelhead
Race: Dwarf
Class: Summoner
Role: Tank
Profession: Armorsmithing
Languages:
(Dwarven) - Fluent
(Human) - Fluent
Level: 1
Abilities:
Racial Bonus:
Once per combat, may treat an attack that strikes you as one power level lower. (Light becomes Weak, Moderate becomes Light, etc. Weak is completely negated.)
Racial Drawback: One less dodge (bring your base total to 2 dodges a combat.)
Role
Magical Shielding: The first Light or weaker attack against a summoned creature or on someone wearing conjured items in a combat is ignored.
Strong
Galmi of Vestrið (Ves-ti-fif): Summons a large earthen Golem. These golems are made to be damage resistant, receiving damage 1 Power Level lower. Can deal Moderate damage. Equipped with the Tower Shield of Aegis.
Moderate
Gargoyles of Styrkur: Summons a Gargoyle that deals Moderate damage, has the ability to spread its wings to protect a player, absorbing damage that that player would have received. Equipped with the Tower Shield of Aegis.
Flying... Stones?: Summons a storm of stones that hover around a target, lowering any Moderate, or weaker attack received by one Power Level.
Light
Variable Material: (Passive) Summoned creatures are infused with Earth, Metal, or Nature energy. Dealing damage with the corresponding type, and taking damage consistent with the elemental energy.
Rough Terrain: Creates uneven terrain around an enemy’s feet, forcing them to spend an action to navigate without falling.
Weak
Quick Collector This ability allows Ulfthegn to collect soil samples into vials wherever he is within mere seconds.
Toff's Tent: Makes a small "tent" made of surrounding materials (Often rock), but hey at least you're not getting rained on
Equipped Items:
Neo-Neolithic Shovel: Shovel/Pickaxe combination that can deal Moderate damage, Ulfthegn can also use his shovel to throw soil into one of his enemies eyes, dealing Light damage and blinding them for 1 turn, giving them a 1/6th chance of hitting their target, cooldown of 4 turns. It is quite sharp, and could be used to dig a hole pretty much anywhere, for a grave after Ulfthegn kills his enemies, or just for moving stone or dirt.
Tower Shield of Aegis: x3 A large shield that provides Light defense, which can, with an action, activate the ability ”Aegis's punishment” Which makes it so enemies must attack a holder of these shields, or suffer Moderate Earth, Nature, or Metal damage, based on user’s choice. Cooldown of 4 turns.
Wrought Iron Armor: Well made iron armor that provides Moderate defense.
Backpack (Up to 10 Items):
Soil Vials x50: About half of these vials contain dirt from various parts of Tellacene, the rest are empty and just waiting to be filled. Loose in the bag, they create an almost constant sound of glass hitting glass when moved.
Escape Rope x2: Climbing this rope somehow brings you back to the town you were in most recently… How? No one knows.
Soil Test Kit: Used to examine soil, what else would it be used for?
Large Jug of Dwarven Mead: For fun times, ya know?
Banked Items (Unlimited):
Differing Stones x30: Different types of rock, ethically sourced.
Various Mounds of Dirt: Virtually every type of soil you can imagine can be found somewhere in these mounds.
Reputation: 0
-Meindal: 0
Fame: 0
Guild: None
Appearance: Ulfthegn is a 4’3” male Dwarf with black shaggy hair and a long, but not absurdly long, beard. His eyes are brown and larger than normal. All his facial features seem closer together because of the intruding beard. His nose fits squarely in the middle of his face and could only be described as slightly bulbus.
Constantly goes around collecting samples of soil, and rock, adding to his already large collection.
Personality: Ulfthegn finds the different types of soil and stone fascinating, and spends plenty of time examining the new soils found in Tellacene. He used to spend time on the game forums criticizing different areas for having impossible or unrealistic soil types of Rock constructions. Ulfthegn is like many dwarves, loud and sometimes annoying, and he’s always willing to butt heads with others to proves his point.