Post by Konichi on Jul 8, 2018 8:41:18 GMT
Standing at 6'4" and weighing 340 pounds, Roy has an imposing figure at first glance. His yellow eyes, sharp fingernails, and underbite do little to dissuade that initial impression. Once you get to know him however, that first impression tends to fade away due to his knack for making awkward conversation, as well as his aura of humble amicability.
Name: Roy Darkforge
Username: -NA-Race: Human?
Class: NPC
Role: -NA-
Profession: Alchemist
Level: 1
Abilities:
Bestial Form - Upon enraging, Roy transforms into his wolf form, increasing all physical damage he deals by one tier (maximum Strong), and regenerates 1 Light wound per round of combat. This form ends upon expiration of his enrage timer, or death.
Claws - (Passive) Roy's nails are claw-like, able to slash enemies for Light damage.
Speedy Alchemy - (Passive) Roy can create alchemical items twice as quickly as normal.
Teacher - (Passive) Roy is tagged as a teacher of alchemy. Player characters with the Alchemist profession are given the option of learning new alchemy recipies from him.
Equipped Items:
- Ironscar - An extendable iron rod. When extended, it's about 21 inches long. An engraving of a serpent circles the handle, and a button is located where the mouth of the serpent would be. When pressed, the tip of the baton opens, and a powerful acid sprays out, useful for eating away at armor (Moderate).
- Roy's Outfit -Roy's outfit consists of a cream-colored, short sleeved button up shirt, with brown pants held up by suspenders, and sturdy black work boots. Provides Light protection against physical attacks, and Moderate protection from elemental attacks.
1. Ritual Book - A book that details how to use simple magic rituals. Using a ritual takes all three actions in a single round if used in combat.
* Gate - Creates a two-sided magic portal that stays open for 3 rounds. The maximum distance between the two portals is 100 feet.
* Make Whole - One broken non-magical object is repaired, as if nothing had happened to it.
* Sending - A mental message of up to 25 words is conveyed to a person Roy knows. If the target is within range (5 miles), they recieve the message and can respond likewise. While redundant with the advent of NPCs being able to use the game's general chat, sometimes it's easier to just cast a ritual than mess with a UI.
2. 5x Moderate Healing Potion - Heals one Moderate wound when imbibed.
3. 5x Resistive Formula - When drunk, the user's skin hardens, lowering the damage of the next three attacks they take by one tier.
4. 5x Sticky White Stuff - A sticky, white, wax-like substance made from alchemical processes. When applied to a weapon, the next three attacks with it deal a Light amount of Plasma damage in addition to whatever damage type that weapon normally deals.
5. Journal - Roy's personal journal. Filled with many juicy personal details of his life. It used to be a drop of his when killed, so there may be a few extra copies floating around out there somewhere.
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Banked Items (Unlimited):
Reputation:
-Meindal: 0
Fame: Important Fixture
Guild: None