Post by TimeSceo69 on Sept 1, 2018 7:27:48 GMT
Character Receipt
Name: Shife Dewolf
Username: karelianLuminiscence
Race: Werewolf
Class: Bloodmage - A risky class that focuses on using up their own lifeforce to raise their power to great heights, enabling them to dish out catastrophic levels of damage or weather even the most relentless attacks.
Role: Tank
Profession: Tailoring
Languages:
Werewolf Language - Fluent
Human Language - Fluent
Level: 1
Abilities:
Equipped Items:
Backpack (Up to 10 Items):
Banked Items (Unlimited):
Reputation:
-Meindal: 0
Fame: 0
Guild: None
Name: Shife Dewolf
Username: karelianLuminiscence
Race: Werewolf
- Race Cosmetics: Wolf ears, no human ears, wolf tail, sharp teeth, furry fore-arms with long, sharp nails, and furry lower legs with wolf paw feet.
Class: Bloodmage - A risky class that focuses on using up their own lifeforce to raise their power to great heights, enabling them to dish out catastrophic levels of damage or weather even the most relentless attacks.
Role: Tank
Profession: Tailoring
Languages:
Werewolf Language - Fluent
Human Language - Fluent
Level: 1
Abilities:
- Life Shield. Gain resistance to all attacks dependant on the amount of damage you have suffered. Four Weak wounds or one Light wound will grant you Weak resistance, four Light wounds or one Moderate wound will grant you Light resistance, and so on.
Caps at Strong, does not stack with other defensive items. - Disease Resistant. Transformed werewolves take debuffs at one power level lower and for 2 rounds shorter duration. If the duration would be 2 rounds, negate it completely. If the debuff would not have a duration, give it a duration of 4 rounds.
- Animalistic Aggression. When transformed, werewolves will be more focused on attacking than anything else, heavily reducing their dodge ability by 2.
- Hot Blooded. Can cause the blood within an opponent, or any blood nearby, to boil and burst. When used, it will inflict an initial Moderate damage and leave a Light burn effect for two turns.
- Blood Bender. Can manipulate blood around her to attack opponents. Regular, unspecified blood deals Light wounds. She can also inflict Light damage on herself to use her own blood to attack if she has an open wound.
- Wolf Claws. Shife can use her longer nails, that act as claws, to inflict Light wounds.
Equipped Items:
- Blood Vials x5 - Vials containing blood from various animals for Shife to use in battle in tandem with her Blood Bender ability.
- Vial Belt - A sort of holster for vials containing liquids with even the smallest trace of blood. Can hold 7 vials.
- Casual Clothes - A long sleeve black shirt with a blue flame symbol. The shirt has a white trim at the top that hangs down, drooping more in the front, and connects to a ruby brooch at the neck of the dress with two short white ribbon things hanging down from the brooch. Also dark red pants.
Backpack (Up to 10 Items):
- Combat Knife - A regular knife specialized for use in hand to hand combat. Deals Light damage.
- Dragon Claws [Unlocked at Level 45] - Large, scaly claws ripped straight off some poor dragon. They inflict Moderate burn wounds that stay for three turns. They can also be used to block with Strong defense.
Reputation:
-Meindal: 0
Fame: 0
Guild: None